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Intimidator#3
08-21-2006, 03:29 PM
An interesting read over at Gamespot dissecting why the 1080p high-definition standard doesn't really matter. The author breaks down why the emerging standard isn't particularly important as it pertains to TV, gaming, and film. As you might imagine, limited bandwidth (at least via existing compression schemes) is a main reason you won't see 1080p content via dish or cable any time soon:
"The American ATSC standard gives each broadcaster 19.4Mbps to transmit video for each broadcast channel. Broadcasters are free to transmit as many streams as they want as long as the total bandwidth for all the channels does not exceed 19.4Mbps. Consider that one 1080i stream compressed using MPEG2 at decent quality takes up about 12Mbps. Now consider that an equivalent 1080p stream will take up twice that bandwidth. You can see why nobody does 1080p, and this situation will not change until a new encoding standard arrives, which won't happen for at least another decade."

IPTV over VDSL outfits like AT&T, limited to around 24Mbps for the full pipe at first swing, are even less likely to embrace 1080p content. It's a good read that should make people who've dropped big-cash on a non-1080p display feel much better.


http://www.gamespot.com/pages/forums/show_msgs.php?topic_id=24908759


Pay attention, class. There will be a test at the end of this class.

1080p does not matter. Here's why:

There are a number of facts that must be grasped first:

All digital displays are progressive scan by nature.
Virtually all film releases are shot at 24 frames per second and are progressive scan.
1080i delivers 30 frames per second, and 1080p delivers 60 frames per second.
All HDTV broadcasts and virtually all games will be limited to 720p or 1080i for the foreseeable future.

Got all that? Good. Now lets go into the explanation.

Movies

Take a movie. It's 24 frames per second, progressive scan. This is the nature of how movies are shot on film today. Just about all movies are shot this way; the only exceptions are films where the director or producer wants to make an artistic statement. But if you saw it at your local multiplex, it's in 24fps progressive.

Now, let's put it onto a disc so we can sell it. First, we scan each individual frame of the movie, one by one, at a super high resolution (far higher than even 1080p.) This gives us a digital negative of the film, from which every digital version of the film will be made (this means the HD, DVD, On-demand, PPV, digital download, digital cable and PSP versions were all made from this one digital negative.) We'll only concern ourselves with the HD version for now.

Because it's HD, we'll take the digital negative and re-encode it in MPEG2, .h264 or VC1 at 1920x1080 and 24 frames per second to match the source material. And this is how it is on the disc when you get it from the store, whether it's Blu-ray or HD-DVD.

Once you put it in your disc player to view the film, a number of things happen.

1080i/1080p
Because the film is in 24fps, and 1080i is 30fps, every second the player has to come up with 6 additional frames to make up the gap. It does this through a process called 3:2 pulldown whereby 4 film frames (1/6th of a second of the film) are processed to create 5 video frames (1/6th of a second on your TV screen). Just exactly how this is done is outside the scope of this post (click here) but the important thing to realize is none of the picture data is lost during this process; just re-formatted.

Now, here's the crucial difference between 1080i and 1080p, as it relates to movies. With 1080i transmission, the player interlaces the frames during the pulldown and sends the interlaced frames to the TV set to be deinterlaced. With 1080p transmission, the player never interlaces the frames. Click to see how deinterlacing works. Regardless, you will get the exact same result. The only exception is if you have a crap TV that doesn't deinterlace properly, but chances are that TV won't support 1080p anyway.

So 1080p doesn't matter for movies.

Television

Television is a little different. Television is typically not shot on film, it's shot on video which is a vastly different technique. While movies are almost always shot at 24fps, standard-def NTSC TV is shot at 30fps interlaced, and HDTV is shot at whatever the production company decides, usually 1080i at 30fps, or 720p at 60fps, depending on the network. What, no 1080p? Nope. Why? Bandwidth.

The American ATSC standard gives each broadcaster 19.4Mbps to transmit video for each broadcast channel. Broadcasters are free to transmit as many streams as they want as long as the total bandwidth for all the channels does not exceed 19.4Mbps. Consider that one 1080i stream compressed using MPEG2 at decent quality takes up about 12Mbps. Now consider that an equivalent 1080p stream will take up twice that bandwidth. You can see why nobody does 1080p, and this situation will not change until a new encoding standard arrives, which won't happen for at least another decade.

So 1080p doesn't matter for television.

Games

Ah, now we come to the heart of the matter. Games. The reason why there will be very few 1080p games is a simple one: lack of memory. All graphics cards, including those found in Xbox 360 and PS3, have what's known as a frame-buffer. This is a chunk of memory set aside to store the color information of every pixel that makes up a frame that will be sent to the screen. Every single calculation the graphics card makes is designed to figure out how to fill up the frame-buffer so it can send the contents of the frame-buffer to the screen.

Time to break out the calculators, because we're doing some math.

A 720p frame is 1280 pixels wide by 720 pixels high. That means one 720p frame contains 921,600 pixels. Today's graphics cards use 32-bit color for the final frame. This means each pixel requires 32 bits - 4 bytes - to represent its color information. 921,600x4 = 3,686,400 bytes or a little over 3.5MB.

A 1080i frame is 1920 pixels wide by 540 high. That's 1,036,800 pixels, 4,147,200 bytes or a little less than 4MB.

Now, a 1080p frame. 1920 wide by 1080 high. 2,073,600 pixels, 8,294,400 bytes, a smidgen less than 8MB.

Ooh, but the 360 has 512MB, and the PS3 has 256MB for graphics. How is 8MB going to hurt? Oh, it hurts. Graphics cards will have several internal frame-buffers to handle different rendering passes, and each one requires memory. And the textures and mapping surfaces all have to fit within that same memory space. In the case of the 360, there's also audio and game data fighting for the same space (though the "space" is twice as big on Xbox 360.) That's why GTHD looked like crap, because in order to get it running in 1080p, they sacrificed most of the rendering passes and other effects.

This is why the vast, vast majority of Xbox 360 and PS3 next-gen games will stick to 1080i or 720p.

So 1080p doesn't matter for games.

In conclusion, 1080p does not matter. Period. If you think it does, you're just buying in to Sony's marketing hype.

Class dismissed.

Ratman
08-21-2006, 04:00 PM
All legacy DVD's are encoded at 480i, do they look better at 480p. Yes.

Would a 1080i signal, deinterlaced to 1080p look better? Using the assumption above, yes.

Will Blu-ray and HD-DVD have discs encoded at 1080p? Eventually yes. So, it's also safe to assume that encoding at 1080p and an output/native resolution at 1080p, one would assume a visible inprovement. True... that's yet to be seen, but positioning is nothing to sneer at when making a purchasing descision. IMO

Sony is not the only manufacturer with 1080p native displays. And expect more down the road.

As for broadcast 1080p... don't expect anything from cable, satellite or OTA for many years. And don't blame the provider, if the "network" feeds aren't 1080p, then what's the benefit?

puck71
08-21-2006, 04:25 PM
Is there even anyone out there saying 1080p is that important, other than perhaps the TV manufacturers, who will hype anything to sell more product? I think most people recognize it for what it is - a higher resolution progressive-scan format.

There is one thing missing from that article - TV shows (or any other video-based content) released on HD-DVD or Blu-Ray. There already have been a few (or at least one) shows announce for such release. Theoretically I believe these shows could get quite a boost from 1080p, depending on how they're shot and encoded.

Ratman
08-21-2006, 04:50 PM
I think everyone is overlooking the simplistic view.

Legacy DVD's (film based) 480i/24fps. Right?
Everyone buys an progessive can player and sees a visible improvement to 480p/60fps. Right?

Why wouldn't 1080i/24fps or 1080i/30fps look better at 1080p/60fps?

I find it crazy to criticize a 1080p display.

To make an additional observation. How about those that buy an upscaling DVD player and see improvment? IMHO... let's not "poo-poo" 1080p displays.

SONYMYGURL
08-21-2006, 07:23 PM
What??
I don't get it? You guys lost me.

Ratman
08-21-2006, 07:56 PM
Why?
Is there a question?

PoppaPump
08-22-2006, 02:44 AM
Yeah man, Sony is so incredibly full of ****. I have the 50 inch SXRD and called Sony about the possible upgrade to "full 1080P" and one of their reps called me back and basically was a douche bag.

I've heard different stories from different reps here and there about the upgrade and thats not even really the main issue. It's just that when I *****ed about how the TV was advertised and sold as a 1080P TV and then to find out its not, the Sony rep was like, "oh well, it upscales everything to 1080P anyway so it doesnt matter".

And while the tv may try to upscale everything to 1080p, I myself have one of the best upconverting players out right now and I guarandamntee you it looks no where near close to true 1080P. Its nice mind you, better than most... but 1080P hell no.

So then the Sony rep is like "well to be perfectly honest you're not gonna see any difference between 1080i and 1080P." I just kinda sat there for a minute and thought to myself. Arent these the exact same people that bashed the 360 and said that the PS3 would be true HD with 1080P?? Just to turn around and say to me, "oh yea bro, 1080i and 1080p are no different" haha moron.

I mean I dont really care all that much if 1080p isnt a huge leap over 1080i (I'm sure it'll look a tad better, but not a whole lot) But it just pisses me off that Sonys entire marketing is shot to hell when the guy said it was no different. If it's no different then fine, stop toting around the PS3 as being true HD then. And if there is a difference, give me my damn free upgrade haha, its not that hard. Ok i'm done ranting now

Ratman
08-22-2006, 07:21 AM
The only fault of the Sony set is that it doesn't "accept" 1080p input. Nonetheless, it still deinterlaces/upscales to a 1080p native display. So... whether it does or doesn't look like 1080p, it is always displaying 1080p! If it doesn't live up to your expectations, perhaps the problem lies with the source material(s) and/or the TV's setup/calibration.

Sony CSR's, as well as the majority CSR's for any company are usually not the most technically competent. I would take their advice with a grain of salt. What I would tend to agree with is that perhaps with a 50" set, the jump from 1080i to 1080p might not be as 'dramatic'. I haven't too many owners of larger Sony SXRD sets complain.

It's quite possible that an upgrade could be made available sometime in the future. Don't throw in the towel yet. Besides... how many 1080p sources are there at this time? ;)

As for seeing a difference using a upscaling DVD player as the benchmark for the best 1080p picture, that would probably not be the best source material. All you are doing is performing digital 'magic' on 480i source material.

I'd be willing to bet an HD-DVD player (with and HD-DVD) would look wonderful.

gparris
08-22-2006, 01:08 PM
My Sony SXRD 60" set has the Toshiba HD DVD player hooked up to it with HDMI cabling, playing a HD DVD disc outputting 1080i to the Sony 1080p display looks breathtaking, even at less than 8 feet. :D

Honestly, I don't know how it could get any better if the Toshiba player was outputing 1080p vs. its 1080i to say, the newer Sony 60A2000 set, but I probably could not tell the difference even at that distance, much less care. :whistle:

Ratman
08-22-2006, 01:22 PM
My point is (was), with a native 1080p display. The PQ will only be as good as the source material. An upscaling DVD player is not the best demonstration of the potential.

Yes... HD-DVD feeding a 1080i signal to a the SXRD would be a good barometer.

IMO... if it were possible to have an encoded 1080p DVD, an HD-DVD/BRD player outputting a 1080p signal to a TV that accepted a 1080p input and feeding to a native 1080p display (no wobulation), wouldn't that be optimal?

I would care...

max
08-22-2006, 03:04 PM
Well Sony was semi right, The difference while viewing an HDDVD is not noticeable but playing a 1080p PS3 game will be.

You see, HD DVD/BluRay are encoded at 1080/24p while the set inputs 1080/60i. Aslong as the set deinterlaces the signal with proper inverse telecine {which the SXRD does} rather than bobbing and weaving the picture back together all of the origional data is reconstructed properly and the difference is not visible to the human eye.

However with sources that are 1080/60p {PS3} the same cannot be said. But take into account that there will be minimal if any PS3 games that are encoded in 1080/60p.

This information was given to me by my calibrator who is a very knowledgeable man when it comes to this stuff, So I take his word for it. However others can research it and take it with a grain of salt.

MAX,

Matt27
08-24-2006, 03:05 AM
However with sources that are 1080/60p {PS3} the same cannot be said. But take into account that there will be minimal if any PS3 games that are encoded in 1080/60p.

So true :thankyou3

Don't expect to see a lot of 1080p games this gen, 1080p is too resource intensive for developers. Expect to see 720p/1080i the norm.

gparris
08-24-2006, 02:20 PM
So...max...if I am inputting a 1080p/60 source (like these games, not HD disc movies) to a 1080p set able to handle it will I be able to tell the difference (sitting at a close enough distance) vs. the SXRD's 1080p conversion from 1080i (1080p/24)?

If that is so and your calibrator is correct, it still shouldn't really matter to anyone, unless it bothers them or they have really exceptional eyesight...okay :D

max
08-24-2006, 03:24 PM
So...max...if I am inputting a 1080p/60 source (like these games, not HD disc movies) to a 1080p set able to handle it will I be able to tell the difference (sitting at a close enough distance) vs. the SXRD's 1080p conversion from 1080i (1080p/24)?

If that is so and your calibrator is correct, it still shouldn't really matter to anyone, unless it bothers them or they have really exceptional eyesight...okay :D

My knowledge on the subject is limitied and the small paragraph I wrote earlier does not do justice to the 20-30min discussion {or should I say lesson} my calibrator had with me. So I do not want to give you false information so take this with a grain of salt.

Common knowledge would suggest inputing a native signal that is unprocessed at 1080p/60fps would give you a better picture. But like I said before 1080p/60fps games on the PS3 will be few and far between for the first few years, so you should not have to worry about that considering you upgrade your TV sets as often as anyone I have ever seen :rockon:

MAX,

shaybshay
11-26-2006, 05:59 PM
Maybe I am just confused but if 720 lines of resolution are better than 480 lines than wouldn’t 1080 lines would be better than 720 lines? I would say yes. Then that leaves us with the “p” or “progressive scan” vs. the “i” or “interlaced” argument. Since interlacing is basically a form of compression I think it would be better to have something that is not compressed. Also interlaced video is prone to causing "artifacts", which look like a kind of "comb" effect, especially in slow motion or in still grabs from moving video. It may be simpler and cheaper to work in the realm of 1080i or 720p but I think the world is demanding 1080p or better but at least 1080p is a reality now.

If all digital displays are progressive scan by nature would it not be best to supply that display with a progressive image?
Movies-Wouldn’t you want a progressive scan movie played on a progressive scan TV?
TV-Seems like only a matter of time before they will go to 1080p if the public and business demands it.
Games-OK so basically it would be more expensive to produce game consoles and games to be displayed at 1080p.

I think this is a good post but it should just have been titled “Why the “P” in 1080p Doesn’t Matter Now”.

I believe it would just stand to reason that if 1080p is better than 1080i, 720p/i and 480 than one would want it. And to them it would matter. It just doesn’t matter now because even though the 1080p TV’s are here the rest of the world has to catch up. Which they are…

DVD Players-Toshiba’s next generation HD DVD player model: HD-XA2 will have 1080p output. Its competitor Sony’s Blu-ray has 1080p output.
DVD’s- Both HD DVD’s and Blu-ray are being produced in 1080p (just look on the back of the DVD case).
Game Consoles – Sony’s PS3 supports 1080p for both movies and games. Its competitor XBOX, in all its infinite wisdom, decided to not put its HD DVD player in its console but I assume it will in the future. However they say “According to an official release by Microsoft at its Tokyo Game Show 2006 press briefing, the Xbox 360 will be able to support 1080p games and videos. According to the press release, the fall update will usher in the upgraded resolution capability.”
Games – Both Microsoft (HD DVD) and Sony (Blu-ray) are pressuring game makers to make games in 1080p.
PC’s-Of course PC’s are moving right along with 1080p easily accomplished as far as hardware is concerned. Also there are Blu-ray and HD DVD internal Drives, allowing one to play HD movies.
The future of HD on the internet or IPTV (Internet Protocol Television) seems very interesting and is slowly moving into 1080p.

It seems like the world is moving right into 1080p weather it matters or not.

           


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